True20 Worlds of Adventure

True20 Worlds of Adventure

True20 Worlds of Adventure

True20 Worlds of Adventure

Authors Sean Preston, David Jarvis, David Garrett, Joseph Miller, and Robert J. Schwalb
Cover artist Hal Mangold, Jim Pinto, Philip Reed, and Vincent Dutrait
Published by Green Ronin Publishing
Format 125 pages, softcover
a 128 page PDF (15.4 MB download)
ISBN 978-1-932442-65-6

Worlds of Adventure is a follow up volume to the original True20 Adventure Roleplaying book which contained four campaign settings. This book features five, some of which have been since published as their own stand alone settings:

These settings were chosen from more than two dozen submissions.1

Fantastic worlds of adventure await you! The True20 Adventure Roleplaying game introduced players to four unique campaign settings, and now True 20 Worlds of Adventure opens up whole new vistas with new heroes to play, new battles to fight, and new stories to tell. The book features four more winners from the "True20 Setting Search," plus a new setting from Green Ronin's own Robert J. Schwalb. Fight against the horrifying forces of the unknown in Agents of Oblivion, struggle to save a fantasy world drowning in the Age of Blood in Blood Throne, earn glory and honor for your clan in the Asian fantasy of Land of the Crane, explore the depths of dreams—and nightmares—in Nevermore, and save your neighborhood from the wolfman, the monster under the bed, and the creature in the closet as a kid in The Razor in the Apple. That's five new fantastic worlds for your True20 adventures. True fun, true excitement, true inspiration… True 20 Worlds of Adventure!

External links

True20 Worlds of Adventure available at the True20 online store.

Some material on this site uses the Open Game License.
All Open Game Content is contained within shaded boxes.